郉明礼《Houdini影视后期特效实战班 (5期) 》 - 热盘搜-最大最专业的全能网盘资源搜索引擎
- file:30.3.1-沙尘龙卷案例1.mp4
- file:02.11.2-风暴案例20-渲染分层.mp4
- file:18.6.4-风暴案例6-地面交互烟雾.mp4
- file:38.1.3-volumeSource读取外部体积数据.mp4
- file:31.2.5-烟雾驱动粒子动态.mp4
- file:32.2.4-地面沙尘.mp4
- file:37.1.4-smokeObject基础设置.mp4
- file:17.7.1-知识点-体积变形.mp4
- file:08.12.4-nearpoint等相关函数.mp4
- file:02.13.4-vdb常用节点.mp4
- file:51.4.3-VOP内常用数学节点.mp4
- file:24.9.2-线体的渲染.mp4
- file:22.9.4-线的朝向问题-orient补充.mp4
- file:45.5.3-vex的常见数学运算函数.mp4
- file:12.11.5-pcfind和foreach案例应用.mp4
- file:61.2.5-Layout搭建案例3-相机动画.mp4
- file:41.6.1-ch相关函数用法.mp4
- file:56.3.4-Houdini基础材质.mp4
- file:18.10.3-闪电案例3-次支干2.mp4
- file:30.8.1-attribute相关常用sop节点.mp4
- file:04.13.2-SDF体积和gradient.mp4
- file:29.8.2-变形常用sop节点.mp4
- file:06.12.6-寻路系统案例2.mp4
- file:15.7.3-灵魂战车案例7-车轮燃烧动态2.mp4
- file:33.2.4-crag角色火焰案例3-材质.mp4
- file:41.1.1-bonfire火焰案例解析.mp4
- file:04.10.5-灵魂战车案例18-空中熔岩5.mp4
- file:24.5.2-speedTree基础2.mp4
- file:39.1.3-手动创建火焰dop系统2.mp4
- file:38.1.4-pyroBakeVolume材质.mp4
- file:37.1.5-sparktrail火星节点.mp4
- file:20.6.2-灵魂战车案例2-layout制作.mp4
- file:08.9.4-海洋礁石作业-海洋交互细化4.mp4
- file:36.1.3-河道案例-河流基础搭建.mp4
- file:26.4.2-河流作业-河道摆放.mp4
- file:32.2.3-河道案例-白水whiteWater解算.mp4
- file:17.7.2-海洋礁石作业-layout搭建2.mp4
- folder:郉明礼《Houdini影视后期特效实战班 (5期) 》
- folder:3.pyro系统+沙尘案例
- folder:1.sop基础
- folder:4.火焰燃烧案例
- folder:0.介绍
分享时间 | 2025-05-17 |
---|---|
入库时间 | 2025-05-29 |
状态检测 | 有效 |
资源类型 | QUARK |
分享用户 | 哆* |
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